cs

Computer Graphics 266

Index

| Lab 0 | Lab 1 | Lab 2 | Lab 3 | Lab 4 | Lab 5


Computer Graphics 266 is taught by Professor James Hahn of the Department of Computer Science at George Washington University. This course covers coordinate systems and modeling transformations; Euler angles, quaternions, hierarchical structures; forward and inverse kinematics; motion control strategies; kinematic, dynamic, behavioral motion control strategies; key framing, parametric, procedural motion control; use of physically based motion control of rigid and flexible objects; animation languages; rendering problems (temporal aliasing); recording and editing techniques. (Fall 2005)

  • Lab 0: OpenGL and BMRT
  • Lab 1: Keyframing Motion Control
  • Lab 2: Hierarchial Object Motion Control
  • Lab 3: Physics-Based Motion Control
  • Lab 4: Behavioral Systems
  • Lab 5: Final Project