animation

Maya Animation

There really is something special about character animation. These are the Maya projects that got me hooked on CG.





Keychain

I did this piece for a Maya I class at the Corcoran College of Art & Design. Later, I updated it with a dynamics simulation.

My original idea was simply that inanimate objects have a mind of their own. I drew a little storyboard of a key breaking away from its keyring and hopping off because this is how my keys behave in real life. I added the heart ornament later on, because the background seemed a little drab. Then the heart suddenly became a character too. (1/19/05)


Download keychain.mov (29 Mb)





Walk Cycle

This walk cycle was my first attempt at rigging a jointed character in Maya, and a warmup for the airplane animation below. (4/25/05)


Download walk.mov (14.58 Mb)





Airplane

This was my first deforming articulated figure. As with the keychain animation, the anthromopomorphic nature of the piece made the rigging and animation both easier and harder.

It's still a work in progress, but I won't be turning back to Maya for another couple months so I'm putting it up on my website for comments now. (5/28/05)


Download airplane.mov (10 Mb)